

- SUPER MONKEY BALL BANANA MANIA VS BANANA BLITZ FULL
- SUPER MONKEY BALL BANANA MANIA VS BANANA BLITZ TRIAL
- SUPER MONKEY BALL BANANA MANIA VS BANANA BLITZ SERIES
I think this game turned out to be one that doesn’t fail its name.
SUPER MONKEY BALL BANANA MANIA VS BANANA BLITZ SERIES
The Super Monkey Ball series is celebrating its 20th anniversary this year, and we decided to use the subtitle “Banana Mania” to make it feel more like a new game instead of a title that speaks to nostalgia like “1&2 Remaster.” We see this as an opportunity to put a great Super Monkey Ball game in front of new players who have never played a Super Monkey Ball before. How did SEGA settle on the “Banana Mania” subtitle? Did the previous release of Sonic Mania play a role at all? I think it makes the new game much easier to play but please try it out yourself. I myself felt very annoyed at not having that level of control over the camera in the past Super Monkey Ball games. Also, you can now control the camera angle. Compared to Banana Blitz HD, it’s much easier to turn. The main game camera for this game is based off Banana Blitz HD but includes some additional improvements. Having said that, can you clarify how the camera is being handled?

Based on footage shown, the camera in Banana Mania seems low to the ground/is tighter on the horizon compared to Super Monkey Ball 1 and 2. Some fans have been curious about the camera and whether there is a fixed position or different angles. The stage gimmicks are also the same as the original. In addition to the original physics, we made minor adjustments like the tilt of the stage and the increase in speed when you roll forward. The physics are based off the original so it’s largely similar. How faithful is Banana Mania compared to the original games? Are the physics similar to the way they were originally? The word “READY?” appears on the screen before you start the stage and it really felt like it!
SUPER MONKEY BALL BANANA MANIA VS BANANA BLITZ FULL
Watching AiAi with the new visuals standing in the stage full of green felt as if a new era had arrived for the Super Monkey Ball series and was very exciting. The moment modern AiAi popped up on the very first stage of Super Monkey Ball was especially memorable for me. The process of watching the original stages become more colorful and beautiful was a very fun experience for all of us, as the ones making it. What was it like going back and reimagining these iconic worlds from the original games? Was there a level or world that stands out as especially fun to remaster? In terms of Deluxe, that game included original Super Monkey Ball and Super Monkey Ball 2 content alongside a few additions, and we thought fans would appreciate having all three games remade together. When we thought about the next Super Monkey Ball project, we really wanted to answer all those fan requests, so we decided to focus on remaking those two classics. What influenced that decision, and why were Super Monkey Ball 1/2/Deluxe chosen specifically?Īfter releasing Banana Blitz HD, we heard from a lot of fans via social media and elsewhere that they wanted a remake of the original Super Monkey Ball and Super Monkey Ball 2. Rather than remastering a single game, Super Monkey Ball Banana Mania features content from three different titles. I am also grateful to the support staff who helped create this development environment under difficult circumstances. Even with the staff members physically apart, the desire that we all had to make a great game, and the fact that everyone knew their role to make that possible, resulted in this success.
SUPER MONKEY BALL BANANA MANIA VS BANANA BLITZ TRIAL
There were things I just had to get used to in this unusual situation, but the entire team held daily online meetings and we finally made it to completion after a lot of trial and error.

We started up the project around March 2020 and continued development for about a year and a half.Īs you would suspect, development had to happen at home due to the pandemic. How long has the project been in development? We were able to remake those titles thanks to your requests. We had received a lot of opinions on how fans wanted original Super Monkey Ball and Super Monkey Ball 2 remakes, so Banana Mania would never have come to be if it weren’t for the voices of all those fans. We talked about creating the next game because so many fans supported Banana Blitz HD.
